Collaboration diagram for MXABmpIO:
Public Member Functions | |
MXABmpIO () | |
virtual | ~MXABmpIO () |
int32 | getHeight () |
Returns height of image. | |
int32 | getWidth () |
returns width of image | |
int32 | getNumberOfChannels () |
Returns the number of color channels in the Image. | |
LOAD_TEXTUREBMP_RESULT | loadBMPData (const char *fName, bool readAsGrayScale=false) |
Loads the bmp from file into memory. | |
void | convertToGrayscale () |
Converts the image to grayscale. | |
bool | isGrayscaleImage () |
Is the image a grayscale image. | |
UCharArray | getImageData (bool copy=true) |
Either makes a new copy of the image data or returns a reference to the actual memory. | |
int32 | copyImageData (uint8 *destinationBuffer) |
Copies the image data. The destination buffer MUST already be preallocated to hold all the data. | |
Private Member Functions | |
int32 | read32BitValue () |
Reads a 4 byte integer from the file. | |
int16 | read16BitValue () |
Reads a 2 byte integer from the file. | |
uint8 | read8BitValue () |
Reads a 1 byte integer from the file. | |
LOAD_TEXTUREBMP_RESULT | readFileHeader () |
Reads the file header from the bmp file. | |
LOAD_TEXTUREBMP_RESULT | readInfoHeader () |
Reads the info header from the bmp file. | |
LOAD_TEXTUREBMP_RESULT | readPalette () |
Reads the color palette from the bmp file. | |
LOAD_TEXTUREBMP_RESULT | readBitmapData () |
Reads the bitmap data from the bmp file. | |
LOAD_TEXTUREBMP_RESULT | readBitmapData1Bit () |
Reads 1 bit encoded bitmap data from the bmp file. | |
LOAD_TEXTUREBMP_RESULT | readBitmapData4Bit () |
Reads 4 bit encoded bitmap data from the bmp file. | |
LOAD_TEXTUREBMP_RESULT | readBitmapData8Bit () |
Reads 8 bit encoded bitmap data from the bmp file. | |
LOAD_TEXTUREBMP_RESULT | readBitmapData24Bit () |
Reads 24 bit encoded bitmap data from the bmp file. | |
bool | handleEscapeCode (int secondByte, int *x, int *y, LOAD_TEXTUREBMP_RESULT *res) |
Parser for escape codes. | |
void | flipBitmap () |
Flips the bitmap image so the (0,0) pixel is in the upper left. | |
MXABmpIO (const MXABmpIO &) | |
void | operator= (const MXABmpIO &) |
Private Attributes | |
UCharArray | bitmapDataVec |
int32 | width |
int32 | height |
int32 | numChannels |
bool | isGrayscale |
bool | _imageFlipped |
bool | _imageConvertedToGrayScale |
bool | _convertToGrayScale |
std::streamsize | bytesRead |
MXABMPFileHeader | fileHeader |
MXABMPDIBHeader | dibHeader |
Reader64Ptr | _reader64Ptr |
uint8 | palette [3][256] |
MXABmpIO::MXABmpIO | ( | ) |
MXABmpIO::~MXABmpIO | ( | ) | [virtual] |
MXABmpIO::MXABmpIO | ( | const MXABmpIO & | ) | [private] |
int32 MXABmpIO::getHeight | ( | ) |
Returns height of image.
int32 MXABmpIO::getWidth | ( | ) |
returns width of image
int32 MXABmpIO::getNumberOfChannels | ( | ) |
Returns the number of color channels in the Image.
LOAD_TEXTUREBMP_RESULT MXABmpIO::loadBMPData | ( | const char * | fName, | |
bool | readAsGrayScale = false | |||
) |
Loads the bmp from file into memory.
fName | The file name of the image to load | |
readAsGrayScale | Read the file as a grayscale image |
void MXABmpIO::convertToGrayscale | ( | ) |
Converts the image to grayscale.
bool MXABmpIO::isGrayscaleImage | ( | ) |
Is the image a grayscale image.
UCharArray MXABmpIO::getImageData | ( | bool | copy = true |
) |
Either makes a new copy of the image data or returns a reference to the actual memory.
copy | If true, make a copy of the data instead of returning a reference. |
int32 MXABmpIO::copyImageData | ( | uint8 * | destinationBuffer | ) |
Copies the image data. The destination buffer MUST already be preallocated to hold all the data.
int32 MXABmpIO::read32BitValue | ( | ) | [private] |
Reads a 4 byte integer from the file.
int16 MXABmpIO::read16BitValue | ( | ) | [private] |
Reads a 2 byte integer from the file.
uint8 MXABmpIO::read8BitValue | ( | ) | [private] |
Reads a 1 byte integer from the file.
LOAD_TEXTUREBMP_RESULT MXABmpIO::readFileHeader | ( | ) | [private] |
Reads the file header from the bmp file.
LOAD_TEXTUREBMP_RESULT MXABmpIO::readInfoHeader | ( | ) | [private] |
Reads the info header from the bmp file.
LOAD_TEXTUREBMP_RESULT MXABmpIO::readPalette | ( | ) | [private] |
Reads the color palette from the bmp file.
LOAD_TEXTUREBMP_RESULT MXABmpIO::readBitmapData | ( | ) | [private] |
Reads the bitmap data from the bmp file.
LOAD_TEXTUREBMP_RESULT MXABmpIO::readBitmapData1Bit | ( | ) | [private] |
Reads 1 bit encoded bitmap data from the bmp file.
LOAD_TEXTUREBMP_RESULT MXABmpIO::readBitmapData4Bit | ( | ) | [private] |
Reads 4 bit encoded bitmap data from the bmp file.
LOAD_TEXTUREBMP_RESULT MXABmpIO::readBitmapData8Bit | ( | ) | [private] |
Reads 8 bit encoded bitmap data from the bmp file.
LOAD_TEXTUREBMP_RESULT MXABmpIO::readBitmapData24Bit | ( | ) | [private] |
Reads 24 bit encoded bitmap data from the bmp file.
bool MXABmpIO::handleEscapeCode | ( | int | secondByte, | |
int * | x, | |||
int * | y, | |||
LOAD_TEXTUREBMP_RESULT * | res | |||
) | [private] |
Parser for escape codes.
secondByte | ||
x | ||
y | ||
res |
void MXABmpIO::flipBitmap | ( | ) | [private] |
Flips the bitmap image so the (0,0) pixel is in the upper left.
void MXABmpIO::operator= | ( | const MXABmpIO & | ) | [private] |
UCharArray MXABmpIO::bitmapDataVec [private] |
int32 MXABmpIO::width [private] |
int32 MXABmpIO::height [private] |
int32 MXABmpIO::numChannels [private] |
bool MXABmpIO::isGrayscale [private] |
bool MXABmpIO::_imageFlipped [private] |
bool MXABmpIO::_imageConvertedToGrayScale [private] |
bool MXABmpIO::_convertToGrayScale [private] |
std::streamsize MXABmpIO::bytesRead [private] |
MXABMPFileHeader MXABmpIO::fileHeader [private] |
MXABMPDIBHeader MXABmpIO::dibHeader [private] |
Reader64Ptr MXABmpIO::_reader64Ptr [private] |
uint8 MXABmpIO::palette[3][256] [private] |